Tag Archives: soldier

Team Fortress: Soldier


When I first started out with the Soldier I didn’t enjoy it, I couldn’t get the rockets to hit anyone and I felt so slow. After a while and a little practise I came back to the Soldier and now the Soldier is one of my favourite classes. He is the second beefiest class and, just like every other class, has the potential to do massive damage. I’ve had some of my best matches with the Soldier, going on rampage and killing everyone I see.

Just like the Heavy, the Soldier is a great class to have a pocket medic with and to Übercharge. The Soldier has a wide range of launchers, some better than others in my opinion. My personal favourite at the moment is the Black Box. It generates 15 health for every hit you get on someone. The downside is that you get one less rocket. As long as you keep reloading you should be fine. Anyway, we’re not hear to talk about weapons, you can watch the Taking One for the Team Fortress 2 videos that I link in every Team Fortress 2 class post.

Lets get on to strategies. The soldier is an offensive class so it is great for rushing, creating and helping pushes and invading Engineer nests. What a Soldier isn’t so good at is capturing points. The rocket launchers explosive radius can be hazardous to your health and you can take a lot of unnecessary health. You could always take out your shotgun but sometimes that just isn’t good enough so try not to capture if you don’t have someone else that can help you out.

You are a slow class so you are very vulnerable to getting backstabbed by Spies. Turning around and firing a rocket can be a good way to take out a Spy quickly, it shouldn’t be too dangerous. Now on to something I am not very good at, rocket jumping. I can give an explanation but I couldn’t do it to save my life. The idea of rocket jumping is pretty self explanatory. Using your rocket to get your character to up to heights that couldn’t be achieved normally. To rocket jump you have to jump and shoot at the ground at the same time. To reach even further heights you crouch and jump and shoot a rocket. To change direction you can move, jump and rocket or you can angle the rocket away from yourself to minimise damage. I’m sure you can find a YouTube video describing and showing you that is a million times better than text.

One quick tip, the Equaliser is probably the best melee weapon because you can get away faster when you’re health is lower but only when you pull it out.

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Team Fortress 2


I have recently been getting into more PC games, partially so I could play with friends and partially because every game developer decided to release their games all at the same time at the end of the year. Anyway, I upgraded my piece of crap computer to a better one, not exceptionally good but pretty good to do what I need it to do, I’m not a PC gamer so I’m not going to shed out ridiculous amounts of money on a computer.

My friend told me that I must get Team Fortress 2 because it’s ‘amazing’. I remember seeing this title in a store a long time ago, probably when it just came out and I thought it looked pretty damn awesome but I never played it until a few weeks ago, and I have to say this is  one of the best multiplayer experiences I have ever had. Team Fortress 2 is so much fun despite the high learning curve of each class.

I love the way this game looks. I have never seen a game that looks cartoony and fun yet so amazing and hard. Most of the classes actually take skill to master unlike in COD when anyone can have at least a small amount of success. If you’re one of those douche bags who run around with Ghost, Second Chance and a noob tube then this game might not be for you.

Each class is made up of a primary weapon, a secondary weapon and a melee weapon, some classes have more things, the Engineer has another two spots to create and demolish buildings and the Spy has an extra slot for disguises. Each class is different in it’s own way, they all wield their own weapons. The Soldier has a rocket launcher, shotgun and a shovel, the Scout has a Scattergun (shotgun), a pistol and a baseball bat, the Pyro has a flamethrower, a shotgun and a fire axe, the Demoman has a grenade launcher, don’t worry, it’s not like the noob tubes in Call of Duty, the grenades don’t explode on impact unless they hit someone, a sticky bomb launcher which can be detonated at anytime and a whiskey bottle, the Heavy has a mini gun, a shotgun and his fists, the Engineer has a shotgun, a pistol, a wrench, a PDA to create buildings and another to demolish. The Medic has a syringe gun, a medigun which heals people and a saw. The Sniper has a sniper rifle, a sub machine gun and a sword. Finally, the Spy has a revolver, a sapper which destroys buildings, a knife to backstab and finally a book of disguises.

These are all the vanilla loadouts of the classes, these slots can be change to different weapons, e.g. the Scout can change his secondary to a jar of milk or different energy drinks, the Demoman can have a range of different swords. There are a lot of items that I’m not going to go into because it would take forever.

Even though there is a learning curve on this game, there is a class for everyone. My favourites are the Scout and the Soldier. The Scout is definitely one of the hardest to master along with the Spy. The easiest is the Pyro, you’ll often hear people say W+M1, the mantra of the Pyro. If you play this game you’ll understand.

One thing I love about this game is that it is so balanced, there is nothing in this game that I’ve really gotten worked up about or that’s made me rage quit, in fact, I don’t think I’ve ever raged quitted from this game. I have shouted at my monitor because of Spies killing me a lot but then I stop and realise that the Spy class is really hard and either they are too good or I’m not playing right. Obviously Jesus made a really good comment on this game, ‘The moment you start making your vanilla weapons looks bad is the moment you have an unbalanced game.’ This is so true and Team Fortress 2 doesn’t fall into the unbalanced category. I still use the vanilla Scattergun for the Scout, I used the vanilla rocket launcher for the Solider for a long time, I use the vanilla syringe and medigun for the medic.

This game was recently made F2P, you may be called a F2P noob when you start, somehow I didn’t. A lot of people complained that they bought the game the day before it went F2P but to be honest, it’s worth the $10 or £10 or €10. There are a bunch of benefits to upgrading to a premium account, you can trade with other players, get more inventory space, that was the big one for me. I went into the store and found a cheap item that I wanted and bought it, it cost me 74 cents to upgrade my account. I have hardly covered anything in this article, maybe I’ll do another one on each class, discussing strategies and ways to play each class. There’s no reason not to try out this game, it’s free!