Tag Archives: ps3

Battlefield 3


Finally the long awaited Battlefield 3 has arrived! I started playing Battlefield when Battlefield: Bad Company 2 came out. A lot of hardcore Battlefield fans might say ‘no!’ to me but even though the campaign wasn’t that great the multiplayer was were that game shined. I don’t care what people say, Bad Company 2’s multiplayer was damn good and it was damn fun. I don’t care if it didn’t have jets in it, it was my first Battlefield game and it was epic. Anyway, this isn’t about Bad Company 2. I guess what I’m trying to say is that this game is an improvement to its previous games, I know I should be comparing this to Battlefield 2 more than Bad Company 2 but unfortunately I never played it. I know there are slight differences between console and PC versions of the game, for this review I will be talking about the Xbox 360 version. Again the hardcore Battlefield along with the PC community will be going crazy at me and may not even take this review seriously but it’s the platform that I play most of my games on. I did try to get the beta working on my PC. I recently upgraded my PC because my old one couldn’t run anything but sadly for some reason even after I downloaded the driver it told me to download it wouldn’t let me join a match. I would just sit there staring at a spinning circle on Battlelog.

One main thing about Battlefield that everyone loves is the graphics. I thought the graphics were really good in Bad Company 2 and when I heard they were stepping up their engine to Frostbite 2 I was really excited. I play Battlefield 3 on the console so obviously the graphics aren’t going to be superior, if you play console you’re just going to have to accept that and if you don’t you’re stupid. This is coming from a console gamer so don’t get too offended. Coming up to the release I was a little bit scared how the game would look and run on the Xbox 360. I heard a lot of crap from mostly PC elitists who have nothing better to do than to insult console gamers. I’ve played the game for almost 24 hours and I can safely say that you don’t have to listen to anyone who says this game plays terribly on console because it doesn’t. It simply doesn’t. I only ever found one recurring problem and I doubt it happened on PC was that there was sometimes a huge drop in frames per second during the single player. This only happened maybe four or five times throughout the roughly seven hour campaign. During multiplayer the only problems I have encountered was server lag and quick match problems, each of them I only encountered maybe around three times which is a lot less than what everyone else is complaining about.

The singleplayer is pretty awesome. I’ve only played this and Bad Company 2 and the Bad Company 2 campaign wasn’t that great so I didn’t have much to compare it to. I don’t want to compare it too much to Call of Duty because they really are different games and you’ll understand that more if you play a lot of video games. I installed the HD texture pack straight away so I haven’t don’t a comparison but I have seen one and there is a difference. There’s a difference in the small detail of things but there isn’t in the big picture if that makes sense. I would say, don’t play this game without the texture pack. There isn’t any reason not too and it does make a difference. It’s the small things that make a difference! Call of Duty campaigns rarely disappoint. I’ve played since World at War and I have played the COD4 campaign and I haven’t been disappointed by one yet. I’ve heard that the singleplayer of Battlefield 3 was just an excuse to show off the graphics. Even if it was they’ve done a good job. The dark knight in the city alone was really eerie. The whole singleplayer had a great atmosphere around it the whole time. Right at the beginning they make sure you see the handcuffs around your wrists which I thought was pretty cool once I got to the end of the singleplayer. My favourite mission was when you were playing as the Russians in Paris. That mission was really colourful and I really liked the gun I was given.

Now down to the multiplayer. This is what everyone is excited about and rightly so. Bad Company 2’s multiplayer was a lot of fun but it definitely wasn’t perfect. No game is ever going to be perfect but this one is amazing. One of my favourite things about this game is the animation of the characters. When you think about it, it’s a small thing but now I realise how huge and important it is. The animation of the Engineer reloading an RPG, Gustav or AT4 in Bad Company was god awful. In Battlefield 3 the animations are so smooth. The running animation is so realistic I find myself staring at other people in the game rather than doing anything. Of course, the thing that everyone loves in Battlefield are the jets. I’m just going to be honest here, I suck major nut sack at the jets. I can fly them but I fail sometimes and crash but most of the time I just can’t shoot anything else done with my god damn gun! 300 points doesn’t seem that much when you look at the little progress bar but the odds are against you when you are flying against a pilot who has flares, heat seeking missiles, the fancy map thing that I don’t know the name of. I got this game on the 31st of October. I preordered it so I have the limited edition with the code for the Back to Karkand DLC. I live in Europe so I had to wait a couple more days to get it. By the time I got it loads of people were already flying around with all this jet gear that I’m probably not going to get till Battlefield 4! Personally I shine on the ground with a gun in my hands, that’s the player I am.

The multiplayer is amazing but it isn’t perfect. I find myself getting spawn killed a lot, and when I say a lot I mean a lot. It could just be my fault and I’m sure some of them are but it just seems like it happens way too much. I could be really stupid and not realise that people are in combat and I shouldn’t spawn on them. They have taken spawn invincibility out of the game which I guess I’m happy about. In Bad Company 2 it was such a bitch and it would always cost me a kill. That is probably the only criticism of the multiplayer. I like the idea of the degrading vehicles. I don’t like the idea of vehicles regenerating health but when I heard what DICE said about it I felt better, to keep vehicles in the game and make them more of a core part of combat. It seems like they have taken out of decreased at least the recharge of the defibulators. I’m not sure if that’s a good or a bad thing in terms of gameplay but I like it. One thing I really praise DICE for doing is increasing the amount of points for capturing or destroying an M-COM. This really helps people actually go for the objective. I still get frustrated when nobody does it but it feels like more people are trying harder to get to the objective.

For some reason I can’t get into Battlelog and check out my stats. I’ll keep trying and get back to you if I can.

This game definitely has a lot of play time in it, much more than Bad Company 2. I will be playing this game a lot and I’m really looking forward to the DLC. This game is really awesome and there is no reason why you should be on the fence about buying this game.

I still rage in the multiplayer but I give it the double thumbs up, 9/10

By the way, I did a MW3 wish list a while back and I didn’t do one for Battlefield 3. The reason for that is because I wasn’t worried that this game was going to be a disappointment.

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Resident Evil 5


I wasn’t looking forward to play this game but I had a chance to play it and there wasn’t anything better around so I did. I have to admit that I haven’t seen any of the movies or played any of the games. I do intend to watch the movies but I had no intention to play the games.

I played most of the coop campaign with a friend and I the game looks really nice. The graphics look really smooth and the lighting in the game is really awesome. You really notice the light pouring over the characters in some of the landscapes. As you can expect from a Japanese developer, parts of the game are really over the top but I’m not saying that’s bad. Some of the melee attacks are really cool but I didn’t like the over the top one liners in the cut scenes. In my opinion when you have an over dramatic cut scene it does the opposite of making the situation dramatic, it makes it seem silly.

The one thing a game needs is good controls and this game doesn’t have it. I struggled turning around corners, it felt like I was lower than the lowest sensitivity and to my knowledge I couldn’t change it. I like the idea of picking things up around the map to aid you in your game but when I fighting off a horde of infected to change a weapon I had to go into my inventory and find a weapon that had ammo, in terms of seconds it doesn’t take long but when you compare that time to pressing ‘Y’ to change your weapon, it’s a huge difference.

I liked that the game was centred around team work with Sheva and some of the missions were cool, in that you couldn’t do it unless you were cooperating with your partner. One thing I expected to be cool was that there was no hip fire sights or reticle but a laser from your gun. That idea was really cool but when I played it seemed really hard for me to hit specific places on a body e.g. the head. I played this on coop so it was even harder when my portion of the screen was smaller. I mentioned ammo previously, throughout the whole time I played this game I was 80% of the time out of ammo. If you ask me, that’s ridiculous. You’re not playing the game to its full potential if you’re only using the horrific knife melee attack. The knife attack is probably the worst thing I’ve seen in a game for a while. When knifing you pull out your knife but you can’t move. Not only do you have no bullets for your guns but when you pull out your knife you stab enemies you have to stay in a stationary position and let the enemies come to you.

Now this is just my personal opinion and I don’t want it to affect this review, I’m not a huge fan of boss fights unless it’s something like Sonic fighting against Doctor Eggman, something fun like that. In a serious game I’m not a huge fan, it feels like the pace of the game has been intentionally slowed down so the bosses in the game feel more powerful when a good action game should consistently be fasts paced.

I know this review has been extremely negative but it’s just my take on the game. I’m probably not the best person to write about the series, that’s why I haven’t talked about the story too much. I haven’t watched any of the movies or played any past games so I don’t feel like I should comment on them. I’ll finish this off on a positive note, the enemies look amazing in this, the flying monsters and the creatures that come out of the infected look insane. That’s all I have to say.


Portal 2


I have to admit, I wasn’t the greatest at the first Portal, it took me a little longer than some people, not like 5 hours longer or anything but it was a different story regarding Portal 2. I finished Portal 2 a couple of days ago and have been meaning to write about it. I finished it over 2 days. The first day I was so excited I played it for like 8 hours straight. The next day I polished it off in 2 hours. Gameplay wise it was approximately 10 hours or so and what a 10 hours it was!

It’s amazing how much content you can squeeze out of the Source engine and it still looks up to date with current games. It doesn’t look as amazing as games like Crysis 2 or anything but no one plays Portal 2 for the graphics, you play it for the gameplay and I think this is a perfect game to explain how I am trying to look at games currently and in the future. A lot of review sites review games based on gameplay, graphics, sound and longevity but I want to add another factor that people don’t seem to take into account when rating a game, how fun it is. All the other factors are still hugely important but I think the fun factor trumps them all and that’ll play an important part in this review and others to come.

Portal 2 takes place years after the first Portal. Aperture Laboratories are overgrown with nature and you have just come out of stasis. GLaDOS is dead. As you progress through the game the laboratories are slowly rebuilt. Portal 2 is even more funny than the last one in my opinion. With the addition of Wheatley, voiced by Stephen Merchant and Cave Johnson, (every line he has is hilarious) voiced by J. K. Simmons there are more hilarious quotes than the last. And of course GLaDOS, voiced by Ellen McLain, comes back in the sequel who is equally funny if not more.

Now into the meat of the game, the puzzles. In the first one there wasn’t too many puzzles. I believe there were 19 test chambers and more puzzles when you escaped. In Portal 2 I think there are 41 test chambers, that sounds way too much but I think there are 22 in the first section then 19 later on and that isn’t including puzzles when you escape… I think. Don’t hold me to those numbers. Basically there is a crap load more puzzles to solve in Portal 2. I don’t know what it was, maybe because I had played the first one and knew what I was getting into or Portal 2 was easier but I zoomed through the singleplayer. I got stuck on 2 or 3 puzzles but I solved them in the end. Most importantly I didn’t use a walkthrough! In Portal, if you get stuck all you got to do is keep on moving around the test chamber until you see the puzzle in a different way. I did that (and stayed calm and didn’t throw my controller across the room) and I ended up solving puzzles I got stuck on and it feels pretty good when you’re stuck on a puzzle for 45 minutes then suddenly you get a brainwave and you solve it!

I know I can’t complain because Portal 2 is a lot longer than the first and it could be because I played it a lot on the first day but I really wish there were more puzzles to solve! I hope Portal 2 is supported with a crap load of DLC. And I haven’t had a chance to play coop yet, hopefully that will take up a lot of my time.

There isn’t much else to Portal other than voice and gameplay. It’s a really fun game. The puzzles aren’t too difficult that you get frustrated and you never feel as if it’s the games fault. I was really pleased with the ending of it too but I won’t ruin anything. If you haven’t played it, go play it. It’s a different game to others and it’s a lot of fun even if you aren’t shooting at people.


Battlefield over Call of Duty


I haven’t posted anything in a while so I thought I’d talk about something that is kind of important in games right now and will be later on this year. Lately I’ve been a lot more interested in Battlefield: Bad Company 2. I bought the game when it first came out and I immediately fell in love, I played a lot of COD near the end of MW2 and pretty much played COD over Battlefield most of the time, only going back for a game or two. Now I’m back in and really excited for Battlefield 3 and not so excited for MW3.

For me it’s the gameplay, I do enjoy arena games like Halo and COD but I love the open battlefields and realistic gameplay that is showcased in Battlefield. I understand that games like COD may take more gun skill to drop opponents and complete objectives but in Battlefield you have to work together, I mean it’s like real war! You have to revive to keep ticket numbers up, give ammo, spot people etc. There are a lot of games that I want for example, L.A. Noire, Portal 2 and games that haven’t come out yet like Skyrim but I haven’t been feeling the same way about MW3. The engine has hardly been upgraded since COD4 and I’m not a graphics whore! But seriously, the Frostbite engine has was upgraded from Bad Company 1 to Bad Company 2 and now they are upgrading it again! That shows that DICE aren’t looking for a game to crap out every year whether it’s ready or not, they want to take their sweet time making a quality game. Who knows, with Sledgehammer helping Infinity Ward on the campaign and Raven Software takes care of the multiplayer, we could see a great experience in online gaming, but I wouldn’t get your hopes up.

I know it sounds like I’m crapping on the Call of Duty franchise which I am and not very subtly but I do love Call of Duty no matter how much it angers me sometimes. In fact I am getting into it a little more thanks to Machinima Respawn posting competitive gamebattle matches and the Call of Community which just passed really got my hyped up to play Call of Duty.

I’m not sure if I’ll get MW3 but I’m not going to say no straight away. I know if something sells why stop selling it but I hope Activision one day see that enough is enough and do something about the franchise.


Street Fighter IV


Street Fighter IV starting characters.

I know this game isn’t exactly knew but I recently dusted it off and put it in the disc tray and I’m glad I did. I did regret buying the game only a couple of days ago but lately I’ve been having a lot of success with the game. Lets start off with the characters. The characters are cool and unique. I do hate some of the characters but that’s purely because of their moves. I like how I can pick a character and most of the time I can learn the moves and play with them moderately well. Some characters I have more success with than others and that’s most likely because of the controls.

The moves are based on a combination of stick movements and button presses. The buttons are separated into low, medium and high power punches and kicks. Some moves require EX. This is when you have to press two buttons at the same time. The more of these moves you do, the more of your super bar you fill up. Once this is filled you can perform a super move. A super move is a variation of the characters unique move. Your ultra bar is filled up every time you get hit. It’s a risky strategy but if you can pull an ultra move off every single time without fail it may prove to be successful.

I probably have the most success with Ryu, Ken (their pretty much the same person), Abel and Fei Long. I’ll probably add more to the list when I actually unlock more characters. I probably do well with these characters because they all have the same basic controls to do their moves. Characters like these don’t have any fancy stick movements or charge moves which confuse and mess me up. A super move is the best I can do so far, ultra moves seem nigh impossible. I’ve just started getting into combos. Combos can be completed by doing three things: cancelling, linking or juggling. Cancelling is when you start the combination of stick and button movements before the animation of your first hit is finished. Linking is when you let the animation of your first move to finish, you then time your next move so your character hits just as the animation has finished. Juggling is when you perform a move that puts your opponent into the air, moves are then completed.

The training room is a great place to practice. You can set it so you can have your super and ultra metres to infinite so you can practice those. There is a great training mode where you are giving different moves to pull off and it will show you what to do. If you’re starting out, online can be rough. Not necessarily because you’ll get beaten up by pros every time but because it’s hard to find a match with a person of the  same skill level as you. I found that I couldn’t find a match with another noob so I ended up getting my ass kicked by some pro who was pulling ultras on me and perfecting every single match.

This game, just like other fighting games can be frustrating if you can’t play it to it’s full potential. I definitely can’t, but when you can the game can be extremely rewarding. Even if you pull off a great combo that you couldn’t do before you feel powerful even if you can’t do it in real life. My advice would be, stick at it. You might hate it at first but you just gotta find that character that fits. Learn combos, they can take a lot of damage and fill your super metre faster. Please, whatever you do, DO NOT BUTTON MASH! Even if you can’t do fancy combos and moves, DO NOT BUTTON MASH! Do not give in to BUTTON MASHING! It’s the worst thing you can do in these sorts of games.

DON NOT BUTTON MASH!


Is Black Ops already boring?


Everyone gets excited when it’s that time of the year when the new Call of Duty is released. I was really excited for this COD title because I wanted to see how they would expand and create a new game as good as Modern Warfare, especially after the slight disappointment that was World at War. I say ‘slight’ because it was my first COD title and I personally didn’t find it that bad… until I played MW2.

Don’t get me wrong, I loved Black Ops, I prefer it to MW2, the campaign has certainly gotten better, the action packed missions like, sliding down a zip wire whilst shooting at windows and killing guys. It is definitely the best campaign yet. I know some people may say that the Modern Warfare series may have a better storyline and it may but it lacked the epic feel that Black Ops has. Yes I know, shooting a load of civilians is awesome but it still wasn’t action packed. This brings me onto the multiplayer. The multiplayer is by far the best so far out of the series. It’s great to see that Treyarc are trying their best to combat retarded campers by only allowing killstreaks to be awarded with kills with weapons on your person. I got to say that I don’t really enjoy a lot of the killstreaks, my current set up for Team Deathmatch and anything other than Free for All is, Blackbird, Chopper Gunner and Dogs, Gunship is way to risky, if I get eleven kills I don’t want to be shot out of the sky in an instant. If I’m in Free for All I usually swap Chopper Gunner for a Spy Plane. Spy Planes are really underrated and are extremely helpful in Free for All as everyone is an enemy. I don’t use Chopper Gunner because thirty kills is the limit and I’m not looking for a ridiculous amount of kills, just to win and dogs will most likely be able to do that.

I know a few people, including myself that weren’t sure about buying this game in the first place and in the end we all did. I love this game but it doesn’t stop me wondering about the next Call of Duty and how it’ll bring a new and exciting aspect to first person shooters. First person shooters need to do this or they’ll be tossed out with the rest of the garbage like World at War was. Infinity Ward did create the Modern Warefare series so I’m not as nervous but with ever increasing competition with first person shooters Infinity Ward can’t just release another Modern Warfare title, believe it or not, a lot of gamers actually don’t  just drink Mountain Dew and eat Cheetos, (even though I do enjoy those things) they have a mind of their own and they will realise that they’ve been playing the same game for three years.

I know the Call of Duty series won’t suddenly become popular, it’s one of the best, if not the best first person shooter out there and it will continue to sell but just because it sells doesn’t mean it won’t become popular. The Wii was poplar then suddenly everyone realised what they had done and went out and bought themselves an Xbox 360 or a PS3, the smarter ones, a Xbox 360.