Tag Archives: live

Minecraft: Pocket Edition


Mobile games are time wasters. That’s the primary purpose of games on my phone. Whether I’m in a waiting room or even at school they are time wasters and not a gaming machine. Minecraft doesn’t fall into the category of a ‘time waster’ for me. So how is it?

Minecraft was released a couple of weeks back and I’ll be doing another review on that soon or just a update on new features. Even before Minecraft was released there was development of the game coming to other platforms which is always exciting, especially Minecraft coming to the Xbox but Minecraft to the phone? Could it be possible? It already had been possible for months on the Xperia if I’m not mistaken. I don’t have an Xperia so I got it when it came out to other phones, I have a Desire HD and I have to say it’s really cool on the big screen.

Unfortunately this review won’t be like a review of Minecraft on the PC. I’m not sure of the exact process of porting a game onto another platform and in most cases it is often frowned upon, not so much in Battlefield 3s case, it was actually praised, the porting apparently made the game better on console because of the advancements on the PC. PC elitists may disagree but who cares what they think? Anyway, getting slightly off topic. It really feels like they’ve tried to put the whole game onto a phone then slowly bringing it back and removing content until it runs well, and it does but with a lot less items and environmental features.

At first I didn’t appreciate Minecraft that much but later on you start to appreciate that actually the game is pretty massive. One unaltered world is something like 12 million blocks but don’t quote me on that and with the texture shader that was added in the beta the graphics got a lot more intense. You also don’t appreciate the render distance in Minecraft, it might not be a lot compared to other games but once you open Minecraft: Pocket Edition you really notice the difference. It took me a little while to notice but the render distance is pretty much non existent when you compare it to Minecraft on the PC. That might be a bit of an exaggeration. Also after a little bit of exploring I noticed that you do eventually come to an end of your world. On the PC I haven’t experienced this. Digging down it’s something like 64 blocks down which which is a lot less than on the PC and the only ore I’ve found so far is iron so I’m not sure if there is other ores down in the ground. Minecraft on the PC it takes forever to get to the bottom. Falling through the Earth has been taken out which I’m not surprised about.

The whole game at the moment is Creative mode which a lot of people won’t be happy about. Personally I don’t mind, I don’t have the patience to start a whole Survival game on a phone. Not everything is bad though after all, it is Minecraft! One of the best games created in my opinion. The auto jump is a great idea, the controls aren’t amazing, sliding your thumb around the screen and the clumsy directional controls in the corner obstruct a large amount of your view so not having to tap that jump button all the time is great. The filling, negative circle is a nice touch, the crumbling block animation as you click on it is a little pointless since your thumb is in the way. I haven’t played over WiFi yet, I haven’t had the opportunity to but I imagine it is pretty cool and a lot more exciting.

Believe me when I say I love Minecraft but I do not think this is worth €4.99. It’s probably worth $5 or something as well. When I say it’s not worth it I mean it’s not worth it at the moment. Right now there isn’t environmental features and enough objects that make the game great. Huge mountains, cave systems and mobs are needed to make this game at least standard. I know comparing this to the PC version is a little bit unfair but it’s the only thing that we know and the PC version is the standard. Mojang have been raising the bar more and more and right now it doesn’t even feel like alpha, pre alpha more like. I have full confidence that Mojang will make Minecraft just as good as it is on the PC, my only fear is that will it only come with new and better phones? I’ll definitely check out Minecraft on the Xbox 360 when it comes out so check this space for that.


The cake is a lie…


After I heard that Portal 2 would be released I realised that I needed to get off my ass and start playing, or get on my ass and start playing, who plays standing up? Anyway, I downloaded it for PC and got playing. I had two of my friends yapping in my ear over Xbox Live whilst I played it. Near the end of the game I realised that, that was a bad idea. At one point I got so frustrated I kicked them from the party, literally two seconds later I worked out the puzzle. The first time you play this game, I would recommend that you play it in a peaceful environment, you gotta concentrate.

I know this is an old game but I thought I’d review it, everyone still loves the game, especially because the sequel has been released. You are immediately dropped into the Aperture Science  testing facility, no cut scenes or anything, straight to the point. You first start off with a gun that can only shoot blue portals. I like how they ease you into the game yet drop you into it. The puzzles at the beginning aren’t immediately easy. Compared to the stuff you have to do at the end of the game, it’s easy but you still have to think about it. During the game I grew to hate the energy balls, things that bounce around the room and, like everything else can travel through portals. I would always end up placing a portal in the path of the energy ball and placing another one at another part of the room, every time the ball would travel through the portal and hit me. The game consists of 19 puzzles but it didn’t feel like it. I’m just remembering what I saw on the wall before I started each puzzle.

Portal is a really fun game but it would be empty without GLaDOS (Genetic Lifeform and Disk Operating System). Even though she is a horrible robot who promises me cake after every puzzle but actually wants to kill me, GLaDOS is still really funny, laugh out loud funny at some points. Portal is really short, if I wasn’t being distracted by food and my friends I probably would have completed the game in an hour. I thought the game was perfect length, probably because I suck at puzzle games, I’m more for shooting people in the face.

At some points I felt kinda lonely, running around the Aperture Science testing facilities with a portal gun, only hearing GLaDOS’ voice every so often. I’m really happy to hear that they’ve added a little sidekick, Wheatley. This will, without a doubt add to the game, not to mention that Wheatley is voiced by Stephen Merchant.

After playing the first Portal I have definitely become a fan and so far I haven’t come across a person who has played Portal and doesn’t like it. Hopefully I’ll stumble across Portal 2 and maybe, just maybe I’ll post a review of it.


Is email support ever good support?


Ha! 'Support,' what a joke

Lately I’ve been sending a crap load of emails to Xbox Live support and a bunch of emails to EA. Dear lord, sometimes I think email support was created just to make a place for unanswered problems to go. I can’t believe people get paid to answer them too! So far the recurring answer I’ve received from Xbox support is that ‘it is suggested that I call them.’ Apparently it is impossible to formulate speech into sentences on a computer monitor.

Out of the many emails I have sent to Xbox and EA I have only been mildly helped by EA during a live chat. Even though it only helped me a little it helped me a load more than sending hundreds of emails back and forth to Xbox. Even if one email helps, if I need more help with a problem I can’t reply to an email and I need to send another one and it won’t be the same person who wrote the last. Even if the same person does reply to another one of my emails they probably won’t remember because of the amount emails describing even more problems!

Even though email support is a load of crap I have to credit EA’s live chat. Even though it hardly helped me, the EA employee was really nice and he did try to help me and he did give me an answer that wasn’t ‘We suggest you call us, you’re problems will be resolved.’ I just hope they realise that they aren’t helping or even better, don’t make the game with retarded problems that could have been resolved before the release, like Halo in German!


Halo in German


I haven’t been posting as much as I would like to. I’ve been trying to get my hands on Halo: Combat Evolved. I play Xbox and I’ve never played Halo properly. I feel like it’s my duty to play Halo because I play Xbox. I did buy 2100 Microsoft Points and downloaded it off the Marketplace only to find out hours later after downloading over 4GB of apparently amazing gameplay, that it was in German. At first I thought, “hey! they spelt ‘campaign’ wrong!” I wasn’t wrong… it’s spelt with a ‘K’ in German.

I did some research on the internet to find that any game should sync with your Xbox language. Obviously there is something wrong. The most annoying this was that the language of Halo did change… when I changed my Xbox language to French. I do speak some French but I’m still not any closer to playing this game. I’m seriously itching to play. Stupid Xbox Live says they won’t give refunds, it didn’t say it was going to be in German! I’m asking around to see if I can get my hands on a physical copy of Halo: Combat Evolved even though it might have the same problem.

Xbox Live Marketplace needs to get its act together, one of the most popular Xbox games which is locked in German.