Tag Archives: armour

Crysis 2

Finally I have my hands on this game! I instantly fell in love with this game. It was a something different! After years of playing COD and after a few weeks playing around with Halo: Reach I needed something different and Crysis 2 is a breath of fresh air.

The campaign is great. The story line is complimented with amazing graphics. Light pours over scenery like water over rocks in a waterfall. The music is amazing, getting Hans Zimmer in on the job was a good choice. The campaign plays a little like a Call of Duty campaign but more complex because of the nanosuit capabilities. Campaigns and singleplayer modes in video games are becoming less and less important as players are more interested in multiplayer and pwning noobs but the singleplayer is a must in this game, even if you don’t care about the plot you must play it just to see how amazing the world looks. In some parts of the singleplayer it can be a little ‘stop and go’. A lot of the times you are required to sneak around cloaked and with the restrictions of the nanosuit it requires you to stop for a second to recharge. I don’t think this is a bad thing because it adds to the suspense in some parts of the game, will you be caught or can you make it to the elevator?

The singleplayer may look amazing but I think people are more interested in the multiplayer. It’s nothing like anyone has seen before and I  must say, I’m hooked. The multiplayer is so good, for me, it may have surpassed the best multiplayer I’ve ever played. Sure you can count on Call of Duty to make a decent, reliable multiplayer that will last but what have they done different since they started making Call of Duty games, they haven’t taken a risk. Halo can make a decent multiplayer too, with loads of different game types but none have created a game like this. It’s a challenge to get good scores in this game, it’s not one of those games where you party up with ten people and chat and play, you have to be concentrated or you will fail. It’s not like Homefront which is a noob friendly game. The multiplayer has introduced some great things that could be used in others, dog tags. The dog tags are a great way to eradicate camping. You must walk over their dead body and pick up their dog tag (callsign in Call of Duty) to start your killstreak or dog tag streak. I call it that but I don’t think it’s the official term.

You won’t see ridiculous K/D in this game. The tops of the leader board are scores usually something like, 20 – 4. A lot of people say that beginners will have trouble starting out but I’ve got to say, I’ve had a lot of early success with this game. I don’t think it’s because I’m amazing at games but because over the past couple of months when I was drooling over this game, I watched countless videos on YouTube about Crysis 2. Tips, how to’s, commentaries etc. When I was watching those videos it was clear that the key to success in this game is how you use your nanosuit. A lot of people say, “I rush a lot in Call of Duty so I use armour the most,” this person will not be very successful in this game because he isn’t using his nanosuit to it’s full potential. To be good at this game you must use all aspects of your nanosuit well. I’ll be posting a tips article on Crysis 2 multiplayer.


Just Cause 2

I know this game isn’t exactly new but I don’t think it’s been getting the recognition it deserves. GTA has always conquered the open world game genre. I don’t mind that because GTA IV is one of my favourite games, I love walking around and beating people on the street with a baseball bat, I really do but after a while beating people up on the street loses it’s fun factor. That’s where Just Cause 2 comes in. The game isn’t perfect but it’s still just as fun as when I picked it up when it first came out last year.
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You play as Rico Rodriguez, the Agency’s secret weapon. The guy who gets things done. You are sent to a fictional island in South-East Asia called Panau. An island that used to be allies with the US until the leader dies and his son takes over, Pandak ‘Baby’ Panay and cuts off all connects with the US and introduces a harsh dictatorship. Three gangs fight for land in Panau, the Ular Boys, a tribe who fight against foreign influence, the Roaches, an organised crime syndicate and the Reapers, a revolutionary group. During the game you fight along side the three gangs, doing missions for them and destroying military and government equipment. One thing I love about this game is that life goes on with the gangs. You’ll be driving around Panau and you’ll see a gang fighting for what it believes in and you can join in and help.
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This game doesn’t play like others. It encourages you to explore and discover the huge island. One of my favourite things in the game is ‘Chaos’. You must cause a certain amount of Chaos before the next Agency mission is unlocked and the story is progressed. To gain Chaos, you guessed it, you must cause chaos. Destroy any government equipment and you gain Chaos. By collecting weapon, vehicle and armour parts in the form of boxes and causing Chaos you can complete different settlements around the island. This will cause even more Chaos and earn you money. By obtaining the weapon, vehicle and armour parts you can upgrade weapons, vehicles and your health. The vehicles that I’m talking about can be obtained from the Black Market Dealer. You are introduced early on in the game and from the Black Market Dealer you can get weapons, vehicles and you can be extracted to previously discovered locations.
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Once you’ve completed the game, it encourages you even more to go around the island and try and reach 100% of game completion. This is called Mercenary Mode. The world is huge and there is so much to discover. The island looks amazing too. As you explore the island of Panau you’ll discover different climates and terrains, from lush jungles to deserts to snowy mountain tops, all which look amazing. You can explore the island in different ways, by car, (which in my opinion is the worst way to get around) by boat, by helicopter or by plane. In my opinion you won’t drive a better car than in GTA IV, the cars in the game feel so realistic but one thing that GTA IV is missing is planes. You have no idea how much fun you can have with a plane in Just Cause 2. Feel like a commercial airliner, hop over to Panau’s International Airport and hijack one. Maybe you want a small fast plane that’ll zip around Panau’s financial district? Go for the Pell Silverbolt 6. Or if you’re feeling adventurous take a trip to the military airport and get a jet… with rockets and a huge gun.
I’ve saved the best part of this game for last, the grappling hook. The game wouldn’t be able to function without that thing. It allows you to do so many things that you can’t do in other open world games. It gives the player so much freedom and not to mention fun. You can grapple onto cars, planes, helicopters, buildings and people and so much more! In combination with the parachute you can slingshot your way across the island which is a very effective way to travel in small distances.
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The game might be a lot of fun but it has it’s downsides. The voice acting is absolutely atrocious. I was so happy when I finished the game, partially because I knew I would hardly have to hear the characters speak again. The developers should be ashamed but they’re also lucky, if the game wasn’t so good I probably would have snapped the disc by now. Running around different settlements trying to find weapon, vehicle and armour parts is a little annoying but I can live with it. Again, the game makes up for it with the other aspects of gameplay.

If you haven’t played this game then go and play it because it’s amazing.
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Team based or lone wolf?

I enjoy a good game of Call of Duty but I also enjoy a game of Battlefield or Halo. I enjoy these games for different reasons and everyone will have a different opinion. Call of Duty, even if you’re playing a team game, is a lone wolf game. Even in Team Deathmatch or Team Slayer, everyone is competing for the kills. The fact that there’s a kill limit really increases the competition. In Battlefield the games aren’t necessarily based on kills as it is a class based game. The multiplayer is split up into different classes that are meant to perform different tasks to benefit the team. By introducing tasks that don’t involve killing, the game turns into something a bit more sophisticated. By not even showing the amount of kills, assists, deaths and kill death ratio, it changes how the game is looked upon even more.

Halo may have games like Team Slayer and Lone Wolf game modes but there are more team based games that are actually team based. Doubles requires a lot of team work to effectively eliminate the other two enemies. In Halo: Reach, with the introduction to jet packs, sprint, evade, active camo and armour lock it creates even more team work, different people who are good at different things need to choose the best load out to achieve their goal. A sniper might choose a jet pack to get to high places or active camo. A player who likes to rush might choose sprint or evade or even armour lock. Halo and Battlefield and other games like Homefront (a game that I have no intention of playing) all have vehicles, something that Call of Duty STILL lacks in it’s gameplay. The use of vehicles creates a sense of team play, especially in Battlefield, one player in charge of something, the other in charge of another thing. Personally the best game that has mastered both of these things is Halo, it has the team work part in some game types and has other game types that suit solitary players but in the end I would take a game that takes team work and communication, like Battlefield, over Call of Duty. It forces you to communicate with other players and actually use a strategy and use your skills to complete the objective. I would love it if games started to meander to the team work side of gameplay but there will always be games like Call of Duty that live on, I can only dream that a team based game will be the next COD killer.